Gamescom & New Build!
Rite of Red Snow » Devlog




You might have already heard if you follow our Discord, but: Our prototype made it to Gamescom! Thanks for all the feedback and suggestions we received from you on-site, we had a great time!

For all of you who missed the big event, don't worry: We've uploaded the build we exhibited for you to play as well, right here!
Naturally, all updates to this specific build have been tailored towards short gameplay sessions on-site, so some of them might not make it to the next iteration. Nonetheless, here are the most important changes for now:
- Missions+Reward-System has been simplified for a faster pace:
- Missions are now assigned automatically to each battle
- Gained ReputationPoints unlock Perks and LevelUps directly now instead of areas containing them
- Sub menus featuring unnecessarily complicated inbetween steps have been removed
- Interactive Tutorial for easier access to our unique directional combat system
- Intro and cut scenes can now be skipped by holding the cancel button
- Temporary: Endless battles with scaling difficulty & enemy counter in the game over screen:
How many battles can you survive before you’re slain?

- AND: More enemy types to battle head on!
We hope you all had, and will continue to have fun with this new, improved version of our prototype. Join our Discord-Server to receive updates and give feedback!
Files
RiteOfRedSnow-v-0.6.2-GamesCom.zip 692 MB
10 days ago
Get Rite of Red Snow
Rite of Red Snow
A bloody and thrilling duel game with a direction based combat system. Set in a picturesque stone age world!
Status | In development |
Authors | Burning Trashcan, AllEx Interactive |
Genre | Fighting |
Tags | 3D, Action RPG, Atmospheric, combat, Female Protagonist, Indie, No AI, Short, Singleplayer |
More posts
- First Public Prototype!4 days ago
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